Junior Game Developer - Client

Develop cross platform social apps for Oculus Go, Santa Cruz, Rift, Gear VR, Daydream, ARKit and ARCore. Push all these platforms and game engines to its limits.

Mega Particle is expanding to help build the future of Social VR. Mega Particle first released Casino VR Poker in May 2016 which went on to become the most popular social application on Mobile VR worldwide. Following its success, Mega Particle recently released Poker VR. Poker VR is one of the most comprehensive products ever built for VR, check out what’s new in Poker VR here.

Mega Particle is a Venture Capital backed startup operating in San Francisco, and Pakistan. We work very closely with Oculus and Google in establishing Social VR features and products. The team you will be working with is one of the best teams working in VR worldwide and the best team working in VR in Pakistan. Mega Particle is also a purely product driven company.

What we are looking for?
Virtual Reality is still new, and it requires exceptional analytical and problem-solving skills to create the best experiences. You’ll be flying in uncharted space, and defining best practices that may well have an impact on the entire industry. This is no ordinary gig. As a Junior Game Developer you would need to spend time in VR, optimize your code as much as possible and always think about the scalability of every module you develop.

To excel in this unfamiliar territory and make game-changing VR experiences, you should have:

  • 1+ years’ experience with Unity development and C#.
  • Experience working with 3D models and animations.
  • Good knowledge of 3D programming, mathematics, computations and object oriented skills.
  • Experience working with Unity GUI, materials and assets bundles.
  • Experience with Version Control (e.g. Git)
  • Have exceptional analytical and problem-solving skills.
  • Be passionate about VR, games and building an awesome product.

As a Junior Game Developer, you will be expected to:

  • Develop 3D GUI and associated 3D interactions for use in virtual and augmented reality environments.
  • Consistently develop game features of high quality on several platforms, by gathering requirements, designing solutions, implementing robust code, testing and debugging.
  • Work with interaction designers, game developers, artists, animators, audio engineers and other programmers to design scalable and flexible solutions.

Interested? Please send us an email at jobs@megaparticle.com.